¶
luxe
API (2025.1.2
)¶
luxe: noise
module¶
- Noise
- NoiseCellularDistanceFunc
- NoiseCellularReturnType
- NoiseDomainWarpType
- NoiseFractalType
- NoiseRotationType3D
- NoiseType
Noise¶
import "luxe: noise" for Noise
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- create(type:
NoiseType
) - create(type:
NoiseType
, seed:Num
) - destroy(handle:
Noise
) - valid(handle:
Noise
) - get2D(handle:
Noise
, x:Num
, y:Num
) - get3D(handle:
Noise
, x:Num
, y:Num
, z:Num
) - set_seed(handle:
Noise
, seed:Num
) - domain_warp2D(handle:
Noise
, x:Num
, y:Num
) - domain_warp3D(handle:
Noise
, x:Num
, y:Num
, z:Num
) - set_rotation_type3D(handle:
Noise
, type:NoiseRotationType3D
) - set_fractal_type(handle:
Noise
, type:NoiseFractalType
) - set_fractal_octaves(handle:
Noise
, octaves:Num
) - set_fractal_lacunarity(handle:
Noise
, lacunarity:Num
) - set_fractal_gain(handle:
Noise
, gain:Num
) - set_fractal_weighted_strength(handle:
Noise
, weighted_strength:Num
) - set_fractal_ping_pong_strength(handle:
Noise
, ping_pong_strength:Num
) - set_cellular_distance_func(handle:
Noise
, distance_func:NoiseCellularDistanceFunc
) - set_cellular_return_type(handle:
Noise
, type:NoiseCellularReturnType
) - set_cellular_jitter(handle:
Noise
, jitter:Num
) - set_domain_warp_type(handle:
Noise
, type:NoiseDomainWarpType
) - set_domain_warp_amp(handle:
Noise
, amp:Num
)
NoiseType
)
¶Noise
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NoiseType
, seed: Num
)
¶Noise
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Noise
)
¶None
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Noise
)
¶Bool
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Noise
, x: Num
, y: Num
)
¶Num
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Noise
, x: Num
, y: Num
, z: Num
)
¶Num
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Noise
, seed: Num
)
¶None
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Noise
, x: Num
, y: Num
)
¶Vec2
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Noise
, x: Num
, y: Num
, z: Num
)
¶Vec3
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Noise
, type: NoiseRotationType3D
)
¶None
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Noise
, type: NoiseFractalType
)
¶None
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Noise
, octaves: Num
)
¶None
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Noise
, lacunarity: Num
)
¶None
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Noise
, gain: Num
)
¶None
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Noise
, weighted_strength: Num
)
¶None
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Noise
, ping_pong_strength: Num
)
¶None
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Noise
, distance_func: NoiseCellularDistanceFunc
)
¶None
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Noise
, type: NoiseCellularReturnType
)
¶None
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Noise
, jitter: Num
)
¶None
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Noise
, type: NoiseDomainWarpType
)
¶None
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Noise
, amp: Num
)
¶None
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NoiseCellularDistanceFunc¶
import "luxe: noise" for NoiseCellularDistanceFunc
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NoiseCellularReturnType¶
import "luxe: noise" for NoiseCellularReturnType
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NoiseDomainWarpType¶
import "luxe: noise" for NoiseDomainWarpType
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NoiseFractalType¶
import "luxe: noise" for NoiseFractalType
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NoiseRotationType3D¶
import "luxe: noise" for NoiseRotationType3D
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NoiseType¶
import "luxe: noise" for NoiseType
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