High level rendering¶
On the highest level everything is typically drawn via a World
.
This includes Modifier Systems that provide drawing, like Sprite
, Mesh
or UI
,
as well as Service APIs like the Draw
drawing API.
On the highest level everything is typically drawn via a World
.
This includes Modifier Systems that provide drawing, like Sprite
, Mesh
or UI
,
as well as Service APIs like the Draw
drawing API.